STUNFEST WAS A BLAST !



Stunfest was amazing for Blêktre 2081 — people played for a long time and had a great laugh. It really stood out as a UFO of a game, praised for its originality and the integrity of its concept!

I sold the game as pay-what-you-want, and the lovely players paid an average of 8 euros. So I decided to set that as the price on Steam!

I got to refine my pitch by repeating it 250 times over 3 days, so now I can finalize the Steam page and officially declare the international release!

What’s next? I’ll be polishing the end-game elements and a few ideas that came up during those 3 intense playtesting days. Overall, Blêktre 2081 is nearing its final form feature-wise — already quite rich, I’d say. It’ll just take a bit of time to tighten all the bolts on something of this scope!

The real future evolution will be offering more servers, including private ones. I was advised to provide that option for people who’d like to stream with their communities. Later, I might also offer private servers for playing with friends, or with custom rule variations, etc.
Oh, and I think I even found a way to make a fully offline solo version. To be continued!

Other duties call in parallel, so for now I’ll focus on maintaining the current instance 🙂

And welcome to everyone who joined during this event — don’t hesitate to throw your feedback, opinions, bugs, or issues my way, it’ll only make the game better!

Cheers,
Charles

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